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Sunday, November 21st, 2004 08:31 am
Oh, how cool!

"Expensive for a game," says my friend, "but not for a biofeedback machine."
Sunday, November 21st, 2004 11:43 pm (UTC)
Hmm, that's too bad. I'm not much of a game person myself (and I too disliked Myst in less than five minutes) but I'm disappointed that they didn't make that portion of the package more appealing. I would have thought that the whole idea of packaging biofeedback with a game was to give people an entertaining way to build a skill. Doesn't work if it's not entertaining!