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Sunday, November 21st, 2004 08:31 am
Oh, how cool!

"Expensive for a game," says my friend, "but not for a biofeedback machine."
Sunday, November 21st, 2004 08:25 pm (UTC)
Fortunately, it's a very effective biofeedback machine.

Unfortunately, it's the worst game I've ever played more that 30 minutes of.

Seriouly.

The bunnies-and-light-o-meter breaks just from booting the thing up. I'm currently walking through and making saved games at all the exercises so I don't have to listen to that crap anymore.

It's basically Myst (which I found unplayable) with more woo-woo than a crystal-wielding seance to contact aliens in the Virgo cluster.

It is, however, as I said, an *excellent* biofeedback machine. Heart rate, heart rate variability and skin conductance.

-Robin
Sunday, November 21st, 2004 08:28 pm (UTC)
Oh, and I'm local to you and Joe, so you could always come over and try it out if you like. The effectiveness varies *widely* from person to person (it doesn't work on one of my gfs at all), so you might want to try it out.

-Robin
Sunday, November 21st, 2004 11:44 pm (UTC)
Thanks for the tip. Yeah, if I get to thinking more seriously about purchasing one of these, I just might take you up on that offer!
Sunday, November 21st, 2004 11:43 pm (UTC)
Hmm, that's too bad. I'm not much of a game person myself (and I too disliked Myst in less than five minutes) but I'm disappointed that they didn't make that portion of the package more appealing. I would have thought that the whole idea of packaging biofeedback with a game was to give people an entertaining way to build a skill. Doesn't work if it's not entertaining!