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March 22nd, 2002

cjsmith: (b&w fancy rob)
Friday, March 22nd, 2002 01:42 pm
Ever wondered what it would be like to play an electronic game with actual pain involved for the player who misses a shot? Wonder no more; this gaping hole in the computer game industry has now been filled. Here's a design team willing to suffer for their art!

http://www.wired.com/news/games/0,2101,50875,00.html